Channel: GameGrind
Category: Education
Tags: c#unity enemy attackmaking an rpg in unityhow to make an rpgmaking a simple rpgmaking a simple rpg in unitysimple rpgunityunity aggroenemy auto attackmaking an rpgmaking a game in unityunity tutorialenemy aggrogamegrindunity rpg
Description: Support the channel with the new Patreon campaign! goo.gl/V66Ycb Questions? Create an account, create a discussion: forum.gogamegrind.com In this episode of the Simple RPG series, we setup some simple enemy attacks as well as define a radius around our enemy that will trigger to chase the player. If you get within that radius, the enemy aggros you. Project Repo github.com/GameGrind/Simple-RPG-in-Unity In this series we'll be creating an ARPG-style movement system, a world full of interactable objects, NPCs with dialogue, enemies and attacking, an inventory system, portals, and maybe even a questing system. Low Poly Asset Pack: goo.gl/4wrgyE Unity 5: unity3d.com/unity Making an RPG is a pretty daunting task, but Unity allows us to create all of the basic systems of an RPG without much hassle. This unity tutorial covers creating an RPG-esque inventory item that you can consume by "using" it. More debugging, yay! Credits: Edited by KonamiHatchibori Created by Austin Gregory